Re: An Apocalypse World hack for Glorantha

From: simon_hibbs2 <simon.hibbs_at_KAvfHlsvZHp8uJ3ORLHzn9nRVnbHmk3u_EYwnaozBpQOifq_i0NJr45fjsU3VM0R>
Date: Fri, 21 Sep 2012 15:49:18 -0000


While the actual mechanics couldn't be more different, yes there are quite a few things in AW that mirror ideas in HeroQuest.

Another one is the way that in HeroQuest 2 NPCs don't need stats. In HQ you decide on the opposing resistance on an ad-hoc basis, and while there's no such thing as an opposed roll in AW, they share a common focus on the character's abilities as being at the centre of play.

Fronts and threats are great GMing tools. I need to go over that section of the rules again and work up some sheets for my game.

Simon Hibbs

Powered by hypermail