You know, thinking in that way does help out a lot. Thanks.
>
> I tell my players that the role science and laws of science play in our world, magic plays in Glorantha. Anything that has a scientific cause for us has a magical cause for them.
>
> Andrew E. Larsen
>
> On Nov 25, 2012, at 12:37 PM, Trotsky <TTrotsky_at_...> wrote:
>
> > michaelL wrote:
> > >
> > >
> > > I know YGWV and all that, but how prevalent is magic in Glorantha? I'm
> > > reading Thunder Rebels at the moment and hoping to run a campaign in
> > > Glorantha in the near future based in Sartar. I'm probably not going
> > > to use HQ rules. I've heard that Glorantha is a higher magic setting
> > > than like Harn.
> > >
> > Almost everywhere is a higher magic setting than Harn :) But, yeah,
> > magic is very widely prevalent in Glorantha, and, in fact, all adults
> > can do at least some.
> >
> > > I've heard that Heortlings can fly on the battle field and shoot
> > > lighting bolts. I'm assuming that everyone cannot do such magical feats.
> > >
> >
> > No, not everyone's quite that effective - it really depends what they've
> > specialised in.
> >
> > > What can a common Carl do, if anything with magic?
> > >
> >
> > If we're talking a standard farmer, then most of his magic will be
> > farming magic. Since you've got Thunder Rebels, check out Allfather (p.
> > 230), Durev (p. 232), and Orlanthcarl (p. 235) for a list of standard
> > masculine farmer magic. Being a fairly aggressive society, though, it's
> > worth noting that quite a few farmers will have at least some basic
> > fighting magic, and there's a lot of people who are hunters,
> > weaponthanes, or whatever, even before we take account of healers,
> > god-talkers, and others who really focus on magic.
> >
> > >
> > > And if they can do some magic, is it obvious that the feat was done by
> > > magic?
> > >
> >
> > Yes, apparently it is. Unless it's concealment magic, of course. Exactly
> > how obvious it is will be matter of taste, though.
> >
> > >
> > > Where does this magic energy come from? I'm assuming the gods.
> > >
> >
> > In the case of Orlanthi magic, yes, that's where most of it comes from.
> > The powerful stuff, anyway. You perform your sacrifices regularly, and
> > the gods give you magical power.
> >
> > > But does some come from their ancestors? Would each have some magical
> > > reserve?
> > >
> >
> > Yes, some of is from ancestors, or from local entities of various kinds.
> > Maybe there's a magical daimone inhabiting the prominent rock at the
> > edge of the farm, or the special well that's nearby. You can get magic
> > from them - not much, because they're small, but a little. And people do
> > have some magic within them naturally, so there's always the odd little
> > talent here and there that some people have.
> >
> > --
> > Trotsky
> > Gamer and Skeptic
> >
> > ------------------------------------------------------
> > Synapsida: http://synapsida.blogspot.com/
> > Not a Dead Communist: http://jrevell.blogspot.com/
> > Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
> >
> >
>
>
> [Non-text portions of this message have been removed]
>