> As for the meta-plot issue, I don't see this as any different than setting
> a game in the 2nd Age, or the re-settlement of Dragon Pass, or Starbrow's
> Rebellion or whatever. No matter when your game takes place it exists in
> the middle of an ongoing history that you should feel free to change as
> needed. Personally, most of the HW related adventures I have run (my game
> is now in the early 1630s) are more focused on the limited area around the
> PCs and their immediate situation so it rarely winds up making that much
> difference either way. Cool background stuff, though.
I've also been waiting for this stuff for decades but as a backer, I'd beg against it for the Guide for two reasons:
Unless I misread what Rick and Jeff are up to, this is far from the last chance we have to get this stuff on the table. The inner secrets of heroquesting can wait for the religion book. The future can wait for the campaign book -- and just maybe that's the place where we can participate.
That said, I still want to see Charg open in my lifetime.
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