Spirit societies can deal with spirits by befriending them, by making deals with them, which could be informal arrangements or very specific contracts, by threatening them, by conquering or enslaving them, by herding them (not all spirits are smart), hunting them, by playing games with them (such as Kolati gambling games), etc. Some traditions prefer their attendant spirits in objects, some in animals, some in tattoos, etc.
I very much like that the RQ6 rules do a fairly good job of leaving the details of animism very open and up to individual traditions.
On 30/12/2012, at 3:28 AM, David Dunham <david_at_...> wrote:
> On Dec 27, 2012, at 18:29, L C <lightcastle_at_...> wrote:
>> Personally, I have animists learn the basics of negotiating with spirits >> they know.
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