Re: Re: Cutting the first stead tree

From: Giles Hill <Giles_Hill_at_R1YXe8SVBtIGzCPcDR2HRWN0pb87rZA6Q_Z3SvhSvH2YamRN2eri-5-MbdnTMtE59>
Date: Wed, 20 Feb 2002 22:00:48 -0000


Putting in my tuppence worth, work on a single stead and the simplest one at that, lets get all the dissagreements and arguments out of the way befor we move onto bigger and better things

Giles

> Just a couple of first (and banal) thoughts:
>
>
> > The second question is do we proceed on several steads at once, or
> do we do
> > one together and iron out our system as we go? (I personally
> prefer the second option).
>
> I'd also go for this - and for that matter, I'd suggest we start
> with the simplest option,
>
> > * a small, single bloodline stead that might be home to a hero
> band, with a
> > single shrine, vegetable gardens, a few crafting sheds and modest
> herd pastures.
>
> and get a better handle on (a) how we work together and (b) what
> stead-building involves, before going for more ambitious targets,
> however fun they will undoubtedly be.
>
> > Each stead description would contain the following sections, built
> up in
> > stages (though we could do parallel first iterations:
>
> The stages work well, even though inevitably
>
> > 1. A brief overview and description of the stead (using the clan
> gen etc.)
>
> will not only be the first to be written but then the last to be
> edited, as we retro-fit all the cool ideas we come up with in the
> rest of the project.
>
> All the best
>
> Mark
>
>
>
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