Re: Re: Setting the scene

From: giles_hill_at_7eVROkCQ47XAd7egiAEfB_7lSpjWGteQJgx-NpmZm8sirpRrbS8GWfM1-9qWbAuE4
Date: Fri, 22 Feb 2002 23:04:00 -0000


Actually I can think of several good adventure that could center around a valuable commodity like honey. However Iron Age Bee keeping it seems is far less labour intensive than modern day apiary, which kind of negates my previous argument.

Giles

> Giles Hill wrote:
>
> >My vote says that Bee hives are not typical.
>
> Fine, ignore real-world concerns entirely. Why not do away with
> everything else an *actual* small Iron Age community would need to
> survive, while we're at it? And forget anything that has to do with trade
> commodities, because *real* people certainly do not nor does that make
> for good adventures?
>
> Forget I said anything. Later...
>
>
>
>
> --
> Michael Richard Schwartz | Language is my playground,
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> Ann Arbor, Michigan USA | swingsets. -- yours truly
>
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