It's rather quiet. I don't mind, since I have very little time for e-mail at the moment...
> Ken's summation of the early RQ game supplements having a 'Bronze age
> feel' is spot on. It's the main reason that my group started to play RQ
> in the first place...
Indeed, the world is full of pseudo-middleage-with-magic settings, bad
fantasy novels and the like. I like Glorantha as an ancient world. At
least I base my stuff on bronze age cultures and technology. I aknowledge
that many RQ-Glorantha supplements have fallen to the trap of
pseudo-medievalism, but that is such an easy route to take it holds no
attraction for me.
The way I run Glorantha a stout bronze sword is a real treasure for most
people. Iron is very rare, and the bloody west isn't an Ironsword
wielding, ironplatearmor wearing pseudo-medieval David Eddings setting. I
kind of like Gregs idea of experimenting with the european mindset, in the
West, but it doesn't require lifting the west far above the rest of the
world in terms of technology. The malkioni cultures don't seem like the
places where technology develops fast at any rate.
I like the "Sand in the sandals" feel of running a really ancient world,
and Glorantha fit's the bill marvelously.
> I suspect that I'm in a minority when I admit to having no interest in
> the Western stuff or the oriental bits because it always seems like they
> were stuck on afterwards. I definitely prefer the Bronze age/ Classical/
> Dark age/ Celtic/ Saxon etc bit in the middle.
Hear! Hear!
> That's just my opinion though!
>
> Cheers,
> Craig
You said it quite well Craig. You get my vote :)
-Mikko, the Adept
"thinker, dreamer and adventurer"
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