Fw: [gta-observer] Dundracon Is Coming - See You There!

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Fecha: Thu, 22 Jan 2004 10:21:51 +0000

Subject: [gta-observer] Dundracon Is Coming - See You There!

> DunDraCon XXVIII will be held February 13-16 at the San Ramon Marriott
> Hotel, 2600 Bishop Drive, San Ramon, CA 94583.
>
> Issaries will definitely be there!
>
> With the passage from RuneQuest to Hero Wars to HeroQuest, many people
have
> found themselves in the world of Glorantha but cut off from former ideas
> and rules. Stephen Martin and Roderick Robertson of Issaries, Inc., will
> address this in "What's Up With Glorantha?". Learn what has happened,
where
> Glorantha and HeroQuest are going, and how to find happiness with new
> rules, new gods, new ideas, and new worlds. The seminar will be held at
> noon on Saturday, February 15. (On Sunday, Stephen will also be sitting on
> panels on Mythology in Gaming and Keeping Players Happy, at noon and
2:00pm
> respectively.)
>
> Theo Posselt and Larry Lynch-Freshner will each run part of John Hughes'
> "Bad Boon Risin / Beak No Evil" scenario on Sunday at 8:00 pm. Take the
> part of a Lunar army baboon or a Sartarite rebel duck as you clash at a
> local celebration. The sessions will be run side-by-side, for 5 players
> each; registration is through normal con reg, so please sign up. (Theo
> provides a longer description of the events, included below.)
>
> Read more about the details of DunDraCon <http://www.dundracon.com/> --
> come by the seminar, play in a scenario, see Masters of Luck and Death,
and
> get a bunch of free stuff!
>
>
> BAD BOON RISIN / BEAK NO EVIL
> Submitted by Theo Posselt
>
> I'm pleased to announce that there will be at least two sessions of a
> Gloranthan game at Dundracon this year! Larry Lynch-Freshner and I will
be
> running John Hughes' two-session semi-LARP from ScotsCon, Bad Boon
> Risin/Beak No Evil. The sessions will be run side-by-side at 8 pm on
> Sunday; registration is through normal con reg, so please sign up.
>
> Session one: Bad Boon Risin / Beak No Evil - The Baboons
> Players: 5, supplied by GM - characters supply the good humor
> GM: Theo Posselt & Larry Lynch-Freshner
> Time: 6-8 hours
>
> You are members of the ancient and powerful race of Baboons, who once
> instilled terror across all of Prax. Now, your clan serves as a unit in
the
> Imperial Army in Sartar. Aside from the occasional confusion about
military
> etiquette (what, the officer doesn't want his nits picked? And he has a
> problem with my bright red ass?), it was quite the joy at first. But now,
> it's damp and muddy, and you really want to go back to Prax... after first
> dealing with this little bandit problem out in the swamps.
>
>
> Session two: Bad Boon Risin / Beak No Evil - The Orlanthi Heros
> Players: 5, supplied by GM - characters supply the good humor
> GM: Theo Posselt & Larry Lynch-Freshner
> Time: 6-8 hours
>
> Ducks are twagic. Twagic. And fweedom-loving rebel bandit ducks like the
> dwead soggy Pinfeather gang are doubly so. Ducks are serious. Twuly
> serious. You have to be serious when, driven by unspeakable atwosities
> committed against your kind, you sacwifice everything to fight the Evil
> Empire. Made scapeducks after Starbwow's Webellion, Pinfeather the Duck
has
> taken a motley collection of outcasts and wefugees and twained them into
> (by duck standards) a fewocious fighting farce. You make your living by,
> ahem, collecting tolls and donation, and hawwassing the lunar fowces
> whenever they appear. Now you hear of a new fowce of... something... in
the
> Lunar Awmy, and last night Pinfeather went away and hasn't returned...
>
>
> Stephen Martin
> <gta_at_...>
> P.O. Box 272914 Concord, CA 94527
> Phone: (925) 680-8897
> Interested in the Glorantha Trading Association? Find out more at
> <www.HeroQuest-rpg.com/gta>
>
>

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