RE: (RQII) - Reglas de chamanismo (segunda parte)

Write haof XML files: David Gran_Orco <dagarol_at_...>
Fecha: Wed, 23 Mar 2011 11:02:07 +0000


El autor también acaba de colgar la plantilla para poder crear nuestros propios espíritus:

Spirit Template

Intensity :

POW :
INT :
CHA :
CA (determined from average of INT+POW, see table on p.9 Core rules) :
SR (determined from average of INT+CHA) : MP (equal to POW) :
Damage bonus (see table on p.139 Core rules) : Movement: POW in metres

Skills: Spirit Combat (POW x 5%), Persistence (POW x 4%) May also possess Discorporation (POW x 5%) and Stealth (POW x 4%). Other skills are also possible, for example Common Magic, Influence, Insight, Lore (Shamanic Tradition), Lore (Spirit World), other Lores and Perception, depending upon the nature of the spirit.

Traits: All spirits have the traits of Life Sense and Magic Sense. They may also possess the traits of Possession (gaining the Possession skill and possibly Stealth skill if they covertly possess). Most spirits are also Persistent in their effects.

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