That Praxian Animism

From: paul_at_...
Date: Wed, 03 Oct 2001 15:31:28 -0000


Thanks for the responses folks, anyone else out there please keep chipping in!

I had thought about chnaging to a sort of effect number idea for contests (the person who succeeds by the greatest margin wins), but thought this might load things too far in favour of masters, and at the moment its quite nice that the underdog (or under capybara as Wulf points out)has a chance.

I'm hoping to join the Prax Pack group if they'll have me, my membership is "pending" apparently.

Several people mentioned HW2 animism rules being significantly different, does anyone have any sneak preview details available to avoid our fledgling campaign getting Gregged so soon?!

I think Alex's (Alex Ferguson? Surely not...) idea on Praxians being between Animism and Theism is interesting, they worship giants after all, but I'm still getting my head round how animism works for them never mind having to blend two unfamiliar systems!

Doesn't everyone get three keywords, cultural, occupational and magical (he asked, wandering what heated exchange he'd raked over again?).

Mitch

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