> > Plus, the narrator is free to maliciously interpret the
> > trigger condition - if a non-permanent delay object is set to
trigger
> "when
> > the wearer goes below 6 AP",
>
> I'm not sure I'd allow that as a trigger condition at all. The
characters
> don't know the numbers, and '6 AP' doesn't seem to correspond to any
game
> world condition.
>
> Andrew
However, I'd say dazed or injured would work. Certainly its a
recognizable condition. Or targeted with hostile magic. Of course it
could just activate when they say the magic word
"Ahlovepeanubuttersandwiches"
Jeff