>
>
> > My own, off the cuff, solution is to allow doubling, but to cap
the
> > increase somewhere around the mastery level (ie. X+20).
>
> Would it work better for you if doubling "worked out at" +W, and
> lesser "adds" something proportionately less, say? (That way you'd
> have some incentive to stake something other than 20 point abilities
> every time...)
I seem to recall that you have to have an ability that's a certain
level before its significant enough to be wagered in such a contest?
I would personally use 10w2 as the minimum.
Jeff