Re: Run, alynx, run!

From: Mikko Rintasaari <mikrin_at_...>
Date: Thu, 24 Jan 2002 13:05:36 +0200 (EET)


On Thu, 24 Jan 2002, theunspokenword wrote:

<snip>
> OK, AR is, as Wulf put it, 'out of sync'. But let's not go too far -
> a Shadow Cat has Sprint 15. A normal human has no specific Run Fast
> ability, so would be at default 6. A Heortling man has Running, but
> here we're into the semantics game - it's a generic 'do Running
> stuff' broad skill, rather than something as specific as Sprint, so I
> presume it would suffer an improv penalty. If we say -5, then the cat
> still has a 15 to 12 edge (if we assume that cultural keywords also
> start at 17, as I understand will be the case in HW2), a whopping 15
> to 8 if it's still 13.

Come to think of it. Try sprinting after a startled housecat. I bet it will leave you standing.

There are contests that aren't worth trying for a human. Magic can tip the balance, of course. Then again, the old Shadow Cats were magical as anything.

        -Adept

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