Mittwoch, 21:42:10, schrieb Wulf:
Wulf> c. This I like to call my 'bow and arrow' magic ( 'missile and Wulf> warhead' is a better, if unsuitable, description). The specific magic, Wulf> be it Shieldbreaker, Kill Undead, or whatever, works against a 14, but Wulf> ONLY once it is carried to it's target. You can KILL the undead, but Wulf> can you HIT it?
Wulf> Shieldbreaker: succeed in Close Combat then (as part of the same Wulf> action, but INSTEAD OF any AP loss) use Shieldbreaker.
Wulf> Kill Undead: same rules
hmmm, I think that would work, [more or less] it's even the way I use
to handle that kind of action.
but still I'm curios if we face the usual
"here you've got some basic rules - use & tweak them as required"
or if there's an "official" procedure hidden [in the sentences of Hero
Wars]
while I generally like&use the D-I-Y resolutions like your "c." above,
it makes for radically different games, so guidelines are welcome.
Wulf> can someone tell me exactly how a Vingan can tell when an opponent is Wulf> EXACTLY a mile away? Or how she GETS to the Treetops to run on them?
her hair turns red....
bad joke. no cookie ;)
-- take care, Stefan Mittwoch, 21:59:18
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