Re: Re: Neat Idea

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Fri, 28 Feb 2003 09:25:04 -0800


> << System eh? Okay, off the top of my head...

> I'm just nitpicking for the purpose of discussion here, but I would have
> thought the bonus:edge ratio should remain the same here, so a wound (-1,

Note the words "off the top of my head" - ie, "I just thought this up, and haven't worried too much about it". This is not in any way canon, it was a quickie response to a question for a system.

If you want it to be '3.5xEdge all in one go' then go for it.

Personally, I'd stay away from the "cheaper" negative augment you propose, as it *should* be relatively difficult to disarm/destroy armor.

RR

> Another system that could be considered is the "negative augment of your
> enemy" approach. Target the opponent with a negative augment equal to the
> value of the equipment (eg ^2 has a resistance of 5) so a shieldbreaker
> ability can put out of action a shield very easily with an unrelated
action.

Powered by hypermail