We've renamed it Lucky Guess. If in the game the character has a defined number of options, he can try to Lucky Guess which one is right. The difficulty is the number of options times 5.
E.g. The character chases a troll who runs round a corner, when the character gets there, he sees three cave entrances and no sign of the troll. The difficulty to Lucky Guess which way to go is 3x5 = 15.
I may make this a little easier - three options is a difficulty of 10, plus 5 for each additional option.
As is often the case with Hero wars abilities sometimes it's hard to initialy see how to reach a compromise that does what the player wants, without causing lots of game ballance issues.
Simon hibbs
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