Is the spirit:
?
If it's b) then I think your option 2) works.
<< 2) A "prophecy" ability for the character and a flaw, which has
the same meaning as above, but is resisted with whatever ability is
more relevant to the situation. >>
If it's a) then consider this:
3) A "prophecy" ability for the PC and an Adversary for the spirit itself. The higher the relationship, the more likely it is to intervene.
Cheers,
Jim
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