Sounds reasonable. There might be a general aura of magic in the area as well - I'd say that it would not generally be detectable just by ordinary sight, though. Opponents could presumably use magic-sensing abilities (of the appropriate type) in an attempt to find the person hiding (and the magic might be apparent if that succeeded - perhaps the character is swathed in shadows or has changed colour like a chameleon).
> Or does high level stealth magic
>really not work well, because there is this glow over there behind
>the bushes, and you can't quite tell what it is from, but obviously
>something made it, and maybe you should put a crossbow bolt through
>it to be on the safe side?
Apart from the fact that I'd want to see an explicit ruling to that effect, it would seem to go against MGF. So I'd say no.
>
>Then presuming that stealth magic doesn't give itself away, how well
>will it conceal other magic?
>
>So, you are using your "hide in cover" magic, but want to use
>your "strong like bull 5W2" to augment before ambushing your foe.
>Did doing that prove that you are 'smart like streetcar'* since the
>glow gives you away? Or does it give a penalty to the stealth
>magic? Or because it is a weaker magic than the stealth magic, is it
>concealable?
I'd say that the ability ought to either be a negative augment on hiding or give an augment in attempts to find the hiding character. Or you could do a contest of the hiding ability versus each other magical ability that was to be hidden.
-- -- "The T'ang emperors were strong believers in the pills of immortality. More emperors died of poisoning from ingesting minerals in the T'ang than in any other dynasty" - Eva Wong _The Shambhala Guide to Taoism_ Paul K.
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