Re: New players to a campaign

From: Rob <robert_m_davis_at_...>
Date: Wed, 12 Jan 2005 13:23:59 -0000

> > > Rob wrote:
> > I'm not sure if I am communicating what I mean...
>

<joshua_neff_at_y...> wrote:
> I'm not sure you are, either, because it sounds like
> you're talking about character classes/niche
> protection. "Not another warrior! We already have a
> warrior, and being a warrior is his schtick."
>
> But HeroQuest doesn't really have anything to protect
> when it comes to PC niche, because every PC is going
> to be different, for exactly the reasons Jane
> mentioned. A fondness for cheese, or a relationship
> with a weird secret society, or a dramatic personality
> trait, or an impressive beard--these are the niche
> protection qualities in HeroQuest. You could easily
> have all of the heroes be soldiers or scholars, even
> members of the same cult or tradition, and each one
> will be different because of the variety of abilities,
> relationships and personality traits of each hero.

Thats what I was trying to say. I think we agree.

Cheers
Rob

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