Re: One session per season...

From: jeffrichard68 <jeff.richard_at_...>
Date: Fri, 14 Jan 2005 14:15:17 -0000

> detail of IC conversations, fights, trying to get those pesky
sheep you
> just liberated back to your own tula, and so on? I've read a few
of your
> chronicles, and always assumed it was a highly condensed version
of what
> happened with most of the "flavour" left out, but maybe not?
>
> Just thinking as an example about an encounter my Narrator and I
did by
> a Chat session the other night - we've just arrived in a new land,
my
> spiritist scout is taking a look at our proposed camp site to see
what
> spirits might be around. And it turns out to be a Humakti burial
mound,
> complete with bound protectors.
>
> We did simple contests and much IC deliberation for initially
spotting
> the spirits were there, deciding to open the spirit world for a
chat
> with them, freeing a fetish spirit to give me a better chance of
doing
> that, the ritual to improve my chances even more, and so on. Then
the
> conversation was all IC: we considered at least looking at her
diplomacy
> skills and rolling but decided it was easier to go with pure
roleplay
> and GM steering. It took about two hours.
>
> How would that have worked out in one of your games?
>
> (And if people want to tell me we totally misunderstood spirits,
ghosts
> and Humakti, I suggest we take that to another thread).

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