Re: Re: Charms for friends

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Mon, 14 Nov 2005 16:47:28 -0800

> i haven't actually seen any game rules evidence that
> this will happen. you can't concentrate, but nothing
> in the book says you can't join two different
> religions... the grazers and the storm tribe aren't
> necessarily enemy gods.
>
> people say all the time that the gods will shun you,
> but i think that's an interpretation.
>
> someone find me a rule in HQ that says you can't be a
> casual worshiper of more than one religion and i'll
> recant.

Page 107 - Apostasy and Divine Retribution. The narrator *can* decide that a hero is "abusing his religion" by attending worship in a different culture's rites. Not a hard & fast rule, no.

Basically, it's up to the Beings in question. Heck, Chalana Arroy and Humakt don't get along very well inside the Storm Pantheon, neither do Heler and Elmal (at least in my Glorantha they don't... an Uptight Solar prude and a touchy-feely Water bisexual ? Talk about your incompatible signs! )

However, getting magic from two entirely different religions is a very strange thing to do - only Heroes and PCs are likely to do it - you won't find Joe Orlanthi with Grazer (or Praxian, or Troll, or Malkioni) magic as a normal thing. Any charms he has will be from Kolat or from whatever local spirits provide common magic to his tribe/clan/family. (The Lunars are the wierdoes of this equation, as is so often the case). The hero *should* be given the hairy eyeball by his own culture, and viewed as an outsider by the other. (yes, I know there are cases of cultures like the Pol Joni or the Torkani, but this "mixed religion" is *normal* for them. A Torkani might have some Storm and Darkness magics, but wouldn't have, say, Praxian).

RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a fait ce qu'il a fait.
- Richelieu

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