Re: HQ abilities as the pendant to visual effects ?

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Fri, 24 Mar 2006 09:32:31 -0800


>Anybody understands what im all about?
>Any comments or ideas ?

Err, best I can guess is that you need to work on your descriptions, not abilities per se. I mean, you can take the most mundane ability (say, Sword & Shield) and describe it like a D&D adventure - "I hit him woith my sword...success." or decribe it like any of the Achilles fights from Troy. It's all in the presentation - the best abilities in the world don't mean spit if they are simply described as "I hit him".

RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a fait ce qu'il a fait.
- Richelieu

Powered by hypermail