Re: Enchant [item]

From: Gavain Sweetman <gavain.sweetman_at_...>
Date: Wed, 31 May 2006 17:24:04 +0100 (BST)


Thinking again. The powered version should be more in line with Heroquest outcomes where the recieved skill is 12 + heroquest resistanc x fraction due to success / defeat levels.

A ritual is considered a static heroquest so this outcome seems more appropriate to me.

I wrote previously:
> Powered Items:
> Complete Victory: Item is powered, embedded ability = 1 x the casters skill
> level
> Major Victory: Item is powered, embedded ability = 1/2 x the casters skill
> level
> Minor Victory: Item is powered, embedded ability = 1/4 x the casters skill
> level
> Marginal Victory: Item is powered, embedded ability = 1/10 x the casters
> skill level
> Tie to Major Defeat: Item is not enchanted.
> Complete Defeat: Item is broken beyond repair and all previous powers are
> lost.

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