>This is the rules list so the point is to work out how best to represent the
>Magi in terms of the current rules. Since the Magi use magic, and appear
>to be derived from monotheist traditions Wizardry looks like the best fit.
It is a best fit if you want to shoehorn square pegs into round holes on the grounds that magic types described in HeroQuest are the only types of magic permissible. But I don't believe that and neither should you.
>If you have a better suggestion - and that means a constructive idea
>about how to handle Magi under current HQ rules - then I suggest
>that you make it.
It was constructive for you to start quoting me sections of the Glorantha: Intro in an effort to prove me wrong?
>Just saying that ILH-1 is wrong is not really helpful.
It was as helpful as your original advice.
--Peter Metcalfe
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