Re: St. Taurox/Urox/Storm Bull

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Tue, 5 Sep 2006 10:13:28 -0700


> Has this (or a similar question) come up in anyone's game:
>
> When a worshiper of St. Taurox vists the Storm Bull's/Urox's
> encampment in the Eternal Battle and comes away with animist or theist
> magic: (1) does he get affinities, stand-alone feats, or affinities
> including feats?; (2) does he get charms, fetishes, or a spirit ally?

People that go to the wapentake become Initiates, Practitioners and/or Orderlies of the Bull. (even though there's no "Initiate" level worshipper of the bull in Theist societies).

So you'd get:
Affinities (like an initiate) and/or stand-alone feats, Practice spirits,
Spells.

While the rules don't say so, I'd make going to the eternal battle a Heroquest, and each visit would only get you one ability (Affinity, stand-alone feat, spell, spirit). But you'd be able to ignore the restrictions on the form that the magic takes. So a theist could get a spirit or spell, an animist get a spell, affinity or stand-alone feat, and a sorcerer a spirit or affinity/stand-alone feat. You could also learn the magical abilities like Spirit Face or Soul Vision that were appropriate to your "worship level".

RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a fait ce qu'il a fait.
- Richelieu

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