Jamie Antispam (how heroic ;-) )
> > but what you want to know is How the victory is achieved - which
> > ability is it that works; which of the heroes is it who finally
> succeeds?
>
> Surely this is exactly what ECs can do? Indeed I use whether or not I
> want to know "How" the contest pans out or "what actually happens" as
> my main rule of thumb for deciding if an EC should be used (Or more
> commonly as my pitch to convince the players).
Yes but...in a qualitatively different way. What I'm suggesting is something
more explicitly geared at which of the x possible abilities/actions is the
one which finally works. Or which one of the five suitors is it who finally
wins the princess' hand. Something a bit more ritualistic. See?
Sam.