-----Original Message-----
From: HeroQuest-rules_at_yahoogroups.com
[mailto:HeroQuest-rules_at_yahoogroups.com]On Behalf Of L.Castellucci
Sent: 19 July 2007 20:30
To: WorldofGlorantha_at_yahoogroups.com
Cc: HeroQuest-rules_at_yahoogroups.com
Subject: Re: [WorldofGlorantha] Re: Ho Much Rule
fiddling Is Tolerable?
On July 19, 2007 06:55 pm, Sam Elliot wrote:
> Um - I know this was ported over to the rules list but since LC
addressed
> this to me here (WoG) and there were a bunch of responses here...those
> responses pretty much answer the question. Still, my point was: The
options
> for a group with the same goal are (1) a simple contest where there is
one
> principal actor augmented by the others, (2) an extended contest where
> different people may pitch in as main actor in the different rounds, (3)
> group extended contest.
A question though. What other game system handles it any better? I can't
see
the solution much easier in a case of building a ship in D&D, for example.
> p.s. A clarification for my original point - I said "at some times"
meaning
> to exclude truly ensemble play - when everyone is going in a different
> direction (as in an Altman movie) - there it is great.
Indeed.
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