> In which case, HQ is wrong, since its goal is to eschew simulationism
> and realism :-)
I would suggest that this is, in fact, disingenuos. :^)
Name a system that purports to be realistic and I'll debunk your notion in a paragraph!!
Heroquest is always far more realistic because the human beings interperet the results in a way that is perfectly reasonable to them in context of the genre. Games where antagonists stand on the same spot and hit each other until one falls over are not, I would suggest.
Rob
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