Re: Re: Mythic Russia, and Pyrrhic Victories

From: Nick Eden <nick_at_...>
Date: Sat, 28 Jul 2007 13:19:30 +0100


On Thu, 26 Jul 2007 07:40:04 -0000, you wrote:

>Q: What is it that roleplayers want combats that simulate a battle of
>attrition where the winner is the one who falls over when he has
>reached his capacity to take damage? Classic D&D/RQ/Hero System?etc,
>etc.
>
>Where is this in any literature or film? Nearly all fights normally end
>when one guy makes a telling blow. Which the native HQ system simulates
>beautifully. Far more realistic.

Ever seen Die Hard?

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