> The game has since been defined at a different level numerically, but
> the basic system works very well if only masters have mastery.
>
> Just define abilities of 12-14 as being those of promising, competent
> people, and scale the opposition accordingly. (Remember, no matter
> what the ability, there are plenty of times no self-respecting
> individual needs to roll. This scale doesn't mean that a farmer can
> plow his land only 60% of the time!) This is not in fact a low level
> campaign (as the current rules suggest), it's merely a heroic
> campaign where fewer people have a mastery.
I'm with this.
(and in violation of the list's rules)
-Adept
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