So basically disciples are so maniacal the focus exclusively on following in
the footsteps of their deity, perhaps to the detriment of their family and
other surrounding systems.
Make them *damn* hard to actually play, I reckon....depending on how much
license the player is allowed to have in defining their deity's will.
I like the idea of decreasing free will with each step closer to the god
(reminds me of some old discussions on the digests about how people became
gods, ISTR).
Thanks for the info Roderick!
Regards
Rusty
- Original Message -----
From: Roderick and Ellen Robertson <rjremr_at_...>
[Tasty info on Discipleship cut]