Re: Digest Number 569

From: Kmnellist_at_...
Date: Fri, 8 Jun 2001 14:40:09 EDT


In a message dated 08/06/01 11:17:50, you write:

<< A clan in which everyone has multiple magic items (however mundane in  game mechanic terms) or has wild mixes of magic just doesn't fit  comfortably with me >>

Although it was certainly a feature of RQ2 and 3. Think magic point matrixes, POW crystals, battle magic matrices. I like the extra imagination required to really imagine the HW items but I like characters with abilities likes 'Talion Drum 1W', ' Golder Spear of Flame, 13'

Keith N

Powered by hypermail