>
> > 2. Fight for Truth - something along the lines of trial by
combat,
> > the winner proving the truth of his argument (in some way more
> > profound that just "I defeated you so I am right")
> >
>
> The "Fight for Truth" sounds like good material for a secret rather
> than a feat. As a secret, even a hero-cult secret, it can have
much
> more significant effects than a feat would have. Also, it seems to
> me that this is something that followers of the cult aspire too,
not
> something that they'd start learning right off.
>
> Just a thought, obviously set it up how it fits for your game.
>
> -Bryan
Sounds good to me.
One question though. Can you learn a secret from a Hero cult and a
secret from your God? I get the impression (if I remember right) that
this isn't recommended.
Jon