> Personally, I'm more disturbed by the sudden absence of ransoms, and what
> seems to be the idea that the proper action after every battle is to go
> around cutting throats to prevent final actions. If my players did that
(they
> don't) I would give them a "cruel" rating, as well as fixed hostility
from
> whomever it was they were doing this to.
Oh geeze, not Coup de grace again. Let's *not* rehash this one.
RR