Re: Re: So What makes a Glorantha Game Gloranthan?

From: Mikko Rintasaari <mikrin_at_...>
Date: Tue, 20 Apr 2004 00:46:08 +0300 (EEST)

> 3) There is a full spectrum of greys. There may be a few shades so
> dark as to be almost universally acknowledged as black (chaos,
> kingdom of war), but everything is a matter of perspective, so no
> player or hero can ever claim to be absolutely right, only right by
> the lights of his or her beliefs.
>
> --Bryan

This moral non-dualism has been a big selling point at least here in Finland. In Glorantha things aren't black and white, good vs. evil.

        -Adept

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