My answer has always been to start my campaign a few years earlier. For one thing, it means by the time you get to Big Heavy stuff, the PCs will be of a level to take an active part, not just be cannon fodder. Of course, this can give you even more scope to screw up Future History (or to be responsible for it!), but at least you're not left hanging waiting for the next module.
Also, in a Sartar campaign, you can let them live in free Sartar for a few years, get to know and appreciate the place. Then it isn't just "it says on my sheet that the Lunars killed my grandad, so I suppose I hate them", it's "that NPC you've known for years, the one whose daughter you've been chatting up? That's him being nailed to a cross. That great big town where you had all those exciting adventures? With the little tavern you were going to go back to? Bat just landed there." And so on....
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