> Men of the Sea really needs a scenario. Maybe anyone who is
running
> one for their group could make it available? - as a sort of
starter?
or a suggestion of a fairly light adventurous-type-sea-book-type- yarn-sort-of-thingy that one might read to get ideas for running a game set on the high seas! There are some resources in the bibliography, but as a short cut, can anyone recommend a favourite?
Regards
Rob
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