Re: Ideas needed...

From: Paul Andrew King <paul_at_...>
Date: Thu, 29 Sep 2005 18:43:58 +0100


To add some more advice:
  1. The traditionalist Ernaldan character would be good at interacting with people with Sartarites and possibly people from other "Orlanthi" cultures.
  2. The Ulerian could be helpful in interacting with foreigners - except for uptight Solar types (Dara Happans, or the various Yelmalians). If the game is set during the Lunar Occupation this might be valuable, and provide a reason for the Ulerian to be allowed to stay. In a more Heortling-oriented campaign I would suggest compromising on a Helering, because of the hostility to Uleria in Heortling society (or you might invoke YGMMV to change that aspect).
  3. The Odaylan is a bit more of a problem. Obviously the character could be good as a scout but that doesn't seem to work well with the other two. Perhaps a Vingan or possibly a Bevaran who could interact with male characters on a different basis than the other two might be a good idea ?

Perhaps the characters could be front-women for the women's council ? Charged with taking overt action to look after the women's interests while the real leaders stay behind the scenes ?

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