Just one question, Jeff.
Maybe better suited for the ruleslist, but:
How did you decide the outcome in terms of casualties
(wounded/dead/prisoners/stragglers)?
Whenever I fight a mass battle using HQ rules, I get the impression
that one side has been obliterated and the other is unscathed, which is
not realistic, so I apply attrition losses using common sense.
Any other suggestion?
Gian