Re: Where in Glorantha?

From: Trotsky <TTrotsky_at_...>
Date: Sun, 13 Nov 2005 19:16:02 +0000


CJ:

>>I just wondered what regiosn other people were
>>playing in, as I seem quite traditionalist? What made you fascinated by
>>the gaming possibilities of that area?
>>

As a player, I am in a campaign set on a ship travelling the south-eastern coast of Genertela (the Mirror Sea and the coast of the Wastelands, mainly). Our home port is Seapolis in the Rightarm Islands, which was described in Tales of the Reaching Moon. Men of the Sea provides the background information, so I'd guess the GM picked it because there was material available, and it provides more opportunity for travel than in other campaigns. I gather he had also run a shipboard campaign in RuneQuest way back in the past, so he presumably had some information prepared from that, too. The characters are a swashbuckling sailor and a boatman, both from the Rightarm Islands, a dodgy duck warrior from Sartar, and a strange foreign magician.

The campaign I GM is set in the Karasal region of the Lunar Empire, mainly in the city of Joranit. I wanted an urban Lunar campaign, because the Lunars are inherently cool, and I rather like city-based adventuring (which makes a lot of sense in the Empire, anyway). I knew that I wanted a city where different cultures clash, since that makes the most use of the variety of the Empire. I originally planned on using a city on the Dara Happa/Rinliddi border, probably Induppa. But as I searched around for RPG scenarios and background information to nick for the game, it seemed that an awful lot of them were written for coastal cities, which meant either Joranit or Birin. I went with Joranit, as it was larger, and some work had already been done for it on the internet by Wesley Quadros. I somewhat regret not having gone with my initial choice, but Joranit is working well enough so far, and I (and the players) have done some work on developing the native Karasali culture. The main theme of the campaign is the clash between modern Lunar values and dodgy reactionary/counter-revolutionary types. The characters are a Karasali poet and spiritist, a Pelandan healer, a bodyguard from distant Tarsh, an exorcist, and a debauched Lunar noble.

-- 
Trotsky
Gamer and Skeptic

------------------------------------------------------
Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/

Powered by hypermail