Hi
Yes, that was a great summary by Peter.
Vlad, I was interested to hear your views on character creation. Why
don't you start a thread on the rules list. We can discuss your
concerns their as its a rules issue. I'd like to discover why you
hold that particular view. I had that feeling myself at first, but
now find the character creation method one of the absolute best
things about the rules system!
Cheers,
Rob
- In HeroQuest-RPG_at_yahoogroups.com, Vladimir de Saint André
<v_saintandre_at_...> wrote:
>
> Hi Peter,
>
> Thanks a lot for casting some light! I had never considered
playing on the Lunar side but it could be fun, a bit, I imagine,
like playing Romans at the time of the great Roman expansion. May be
somewhat less manichean than the fierce Orlanthi fighting for
freedom. I'll have to consider this. A group of Lunar diplomats and
their companions setting out through the world to unveal some
mysteries or build an alliance... A good way to offer the players
the logistic of a powerful nation for them to travel the world and
enjoy the many beauties of Glorantha!
>
> I found the character generation a bit disturbing as it leaves it
entirely up to you compared to other games. May be the companions
gives clearer guidance.
>
> Many thanks,
>
> Vlad.
>
> ----- Message d'origine ----
> De : Peter Metcalfe <metcalph_at_...>
> À : HeroQuest-RPG_at_yahoogroups.com
> Envoyé le : Lundi, 4 Septembre 2006, 10h35mn 47s
> Objet : Re: Getting started in HQ
>
> At 07:55 p.m. 4/09/2006, you wrote:
> >Hello guys,
> >
> >I am starting with HQ and have now bought most of the HQ source
> >books. I must say I feel a bit overwhelmed by the abundances of
> >sources do not know what I should read first. Any idea of the
> >possible order of readings, so that I can construct more easily
my
> >representation of this (sometimes overly) rich world?
>
> >
> >I have:
> >1001. HeroQuest
> >1103. Anaxial's Roster
> >1301. Thunder Rebels
> >1302. Imperial Lunar Handbook, vol.1
> >1305. Men of the Sea
> >1310. Storm Tribe
> >1402. Orlanth is Dead!
> >1403. Gathering Thunder
> >4502. The Complete Griselda
>
> >I also have the gods book and Gernertela from the Runequest
product line
>
> I'll start with RQ: Genertela to give an overview of the continent
with
> the first bit of the Cults Book from Gods of Glorantha (stop
reading
> when you get to the short cult writeups). You can also look at the
> What the Priests Say from Gods of Glorantha section to get an
insight
> into each religion.
>
> An additional (and free!) resource is the Heroquest Voices which
> expands the What the Priests say section. Also of interest is
> the Homelands section of HeroQuest.
>
> Then you must make a choice - Lunar or Orlanthi? Which appeals
> to you most - decadence or savagery?
>
> If you chose Orlanthi, then start with Thunder Rebels and Storm
> Tribe. I would add Barbarian Adventures but you don't have it.
> Orlanth is Dead is somewhat useful and I would leave Gathering
> Thunder to one side for now.
>
> If you chose the Lunars then read Imperial Lunar Handbook volume
> 1. ILH-2 would be useful save that you don't have it and I hesitate
> to tell you to spend more money just yet.
>
> Then read the HeroQuest rulebook to find out how to have fun.
> Read Men of the Sea for tangential stuff on the other cultures
> of Glorantha and Anaxial's Roster for the beasties.
>
> The Complete Griselda is really useful for bringing light to a
> side of Pavis which requires access to the Pavis and Big Rubble
> Compendium
>
> >By the way, is the Hero's Book useful, especially about character
generation?
>
> Hero's Book was written to clarify the Hero Wars character
generation
> and is somewhat useful for Heroquest but not essential.
>
> --Peter Metcalfe
>
>
>
>
>
>