- In HeroQuest-RPG_at_yahoogroups.com, Ian Cooper
<ian_hammond_cooper_at_...> wrote:
>
> I think that part of the problem to concentration comes from the
> increased cost of raising abilities. Remove that and it starts to
> work a little better.
>
> A variation on Roderick's theme would be:
>
> Unconcentrated: Can only use passive magic (i.e. augment)
> Concentrated: Can use active magic as well (i.e. as a skill)
That would take care of one problem, the Hero Point penalty for not
concentating, but introduces another: active magic use is much more
interesting than passive. So, you would still need to concentrate.
My suggestion: one single HP cost, concentrated users get a +5 bonus
_when using_ magic.