Re: where's the Scenario?

From: Jeff <jakyer_at_...>
Date: Thu, 11 Oct 2007 15:52:52 -0000

>
> Which works fine for one PC, for one scenario: good
> example, and more or less matches my "fiddle backstory
> to add a remote cousin" one. But that wasn't the
> question. We're being advised to do this for ALL PCs,
> not just one. And not just for the one scenario: for
> all of them. Wouldn't you hit relationship overload?
> Every planet you visit, you meet an old gambling
> acquaintance, or a longlost cousin, or a school
> friend? What happens, when you're doing a lot of
> pre-written scenarios? Though this may be the wrong
> place to ask this, because from the look of it, none
> of us are...

I think you are reducing this to absurdity.

Why not? Certainly someone will know somebody. As many characters are as interested can be set up.

Han knows Lando which brings in the Bespin mining colony. Luke knows his ghostly mentor Obi-Wan who knows Yoda... off Luke goes for a long, long training montage to spend all those HP on kewl Jedi Powerz (tm) and comes back at te dramatically appropriate moment.

Then there's another favorite movie: "Clue". Looks like everyone has a contact. Everyone knows Mr. Body, yes? Exquisite example of conflicting motives. Or if you want something a little more highbrow, there's always "Mousetrap."

Relationships happen. People come and go. Just like life. It works that way. For example, I just disovered out in RL that I have a cousin who is a professor at a nearby university. Never heard of him before but mother remembered him and suggested I talk to him. Oddly enough, I'm off to visit him this weekend if we can wrangle some access to the periodical databases without my paying much dinero to do so .

And everyone in the GIS discipline seems to know my old boss, Prof. Levine... everyone. The results of this are mixed, to say the least.

Jeff

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