Re: where's the Scenario?

From: ttrotsky2 <TTrotsky_at_...>
Date: Thu, 11 Oct 2007 22:07:25 -0000


Jane:

>
> Let me clarify: the way I see "scenarios" as being
> used is that you have an existing campaign with
> existing, fully-fleshed PCs, then a new scenario is
> published, and you think "that looks like fun, let's
> use it."

I don't that's Ian's way of doing things. Or at least, he's figuring that of he does adapt such a thing, the adaptation will be of a somewhat different form than you are thinking of.

It seems to me that Ian is saying that his campaigns consist of a set of NPCs, many of whom are designed in advance. Because his campaigns are often of relatively short length, and eventually reach a natural conclusion, this is not so hard to achieve as it would be in an indefinite, ongoing campaign. When he does adapt a scenario, he replaces many of the key NPCs with established NPCs from his campaign.

So, at char-gen, you know what NPCs will be involved in the campaign (or at least, a fair proportion of them, which is all that is necessary), even though you don't yet know what scenarios they might be involved in. Thus, you can establish relationships with (some) crucial NPCs at char-gen, even without knowing the scenario in advance. Plus, he's relatively lenient in allowing new relationships to be created in play, which helps.

At least, that's my reading of it.

-- 
Trotsky
Gamer and Skeptic

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Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/

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