I'll go away and knock up the setting material I would put together for this. I have a HQ voices, which is a great start: http://www.btinternet.com/~nick_brooke/voices/hqv_rathori.pdf and I'll put together a homeland keyword too. That should be pretty trivial with the HQ Voices entry.
Then I'll sketch out some ideas for conflict and narrator characters and some additional setting notes if needed.
I'll see if I can tempt my players to creating characters and then playing out what we work on so that we can do this 'for real'.
It will take me a over a week to get to this point, I've a wedding to attend etc. I'm hopeful you can hold out that long. This thread will be episodic in that way as I produce new waypoints in the process.
As a teaser in the meantime I'm tempted by the following for a conflict idea:
Winter is Coming
How did I get here. Just thinking like this: Rathori->Harrek->White Bear->Spirit of Winter Survival->Warriors who survive the winter-> (Driven mad by the winter - a post by someone on this list I liked-> All dead(maybe ;-))->Harrek killed White Bear->No winter guardians
I then set the time to autumn because this forces action - something must be done now. It also gives us the Salmon Run, which gives us the opportunity for social gathering, npcs etc. which provide for a good vein of sides to the conflict.
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