Interesting, this is the opposite of the direction I’d like to see. I’d like one clear and simple rule set for all magic.
As a rule: If I can play a character like Arkat or The Red Goddess then the magic system is doing its job.
Exactly. If, indeed, things are moving in a "This is our people/lands'
magic" mode, rather than overarching rules for "theist/wizardry/ animism"
that trump local distinctions, I'll be very happy. I've always thought
(and retooled some of HQ1 when I played in Glorantha) that things should
be done at a pantheon-based/ culture-based level, rather than cult and
otherworld-source level.
LC
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