Alexander Entelechy wrote:
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>
>
>
> Interesting, this is the opposite of the direction I’d like
> to see. I’d like one clear and simple rule set for all magic.
>
> As a rule: If I can play a character like Arkat or The Red
> Goddess then the magic system is doing its job.
>
> --- On Sat, 12/12/09, L C <lightcastle_at_ZCALJc7UOPrhCgmE9TeI54SPDRZ05ey-fPoPIA_hZkbn76As0r8T2mon3CyGxJkaZZubEwx5lJoEy_c.yahoo.invalid
> <mailto:lightcastle%40gmail.com>> wrote:
>
> Exactly. If, indeed, things are moving in a "This is our people/lands'
>
> magic" mode, rather than overarching rules for "theist/wizardry/ animism"
>
> that trump local distinctions, I'll be very happy. I've always thought
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> (and retooled some of HQ1 when I played in Glorantha) that things should
>
> be done at a pantheon-based/ culture-based level, rather than cult and
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> otherworld-source level.
>
> LC
>
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