Re:Outlawry = death

From: Jeff Richard <richaje_at_TSGB1c7fksJoaiL5fTgd5Fe4KVMwrB_xyMyfFrFCqrggVtRVisanyga1N8EVx-N452JM>
Date: Tue, 06 Jan 2009 19:44:05 -0000


> > > If a Humakti dies then Humakt has decided it is time. That's why
> > > the chief keeps them in luxury. He might have been your uncle's
> > > second cousin but you mourned his death when he joined the cult.
> >
> > Yep. In our our game, the Humakti is considered "Dead" by her
> > siblings. They mourned her when she initiated to the Dead God and
> > accept that she will meet the Final Death soon (few Humakti die old, I
> > expect). They also keep her aware from livestock, the harvest,
> > ploughing and other farmwork, pregnant women, young children and the
> > elderly - they fear that she brings Death instead of Life.
>
> In mine, it depends whether they're "sheathed" or not - which, I fully
> concede, is further than the resheathing ceremony is supposed to go,
> according to Storm Tribe. But, in my experience, giving players this
> option allows them more opportunity to explore the kind of stories
> they're interested in.

YGWV. In my game, "sheathed" is not an option.

Jeff            

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