Re: Chaos Feature Competition entry

From: Peter Metcalfe <metcalph_at_Z2q_NzN1KVeMPQioKdSDwBhkCqM11fDotIwNCpyYWFnGP2HEDvP35PGUpuRBLaAaz3D>
Date: Wed, 04 Feb 2009 06:43:11 +1300


At 03:52 a.m. 4/02/2009, you wrote:
>On Mon, Feb 2, 2009 at 11:34 PM, Keith Nellist
><keithnellist_at_4Eiw0OAIGwhEvSaWtchMxcg5YzaWnCnHad_dXI7HglAN7aC9zzbgQ-f4YuYJqp1g3vs8BHGC2nTuKKTBRss.yahoo.invalid>wrote:

> > This monster uses D&D rules ­ all characters must be converted for this
> > encounter.

>This is really too modest a chaos power. The GM should have to select
>randomly through all available game systems. Additional fun: all combat
>resolved through rounds of bridge.... or Sheepshead, for the extremely
>chaotic.

I would have thought F.A.T.A.L. would be the most chaotic (the link goes to a review and it's strong reading so be warned).

http://web.archive.org/web/20080208091645/http://atrocities.primaryerror.net/fatal.html

--Peter Metcalfe            

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