RE: Re: Chaos Feature Competition entry

From: Matthew Cole <matthew.cole_at_lzFnMxxa4n3Mkq_Crxwou4qJ9uMC7USxBj5jSkRugu4R-CNYAEX4whC2rWg_6Ew>
Date: Tue, 3 Feb 2009 18:04:15 -0000


I was excited then. I'd hoped that you had made me some chaos features for the competition. Go on, I'll give you a biscuit.

-----Original Message-----
From: WorldofGlorantha_at_yahoogroups.com [mailto:WorldofGlorantha_at_yahoogroups.com] On Behalf Of Peter Metcalfe Sent: 03 February 2009 17:43
To: WorldofGlorantha_at_yahoogroups.com
Subject: Re: Chaos Feature Competition entry

At 03:52 a.m. 4/02/2009, you wrote:
>On Mon, Feb 2, 2009 at 11:34 PM, Keith Nellist
><keithnellist_at_bd1s_z77bDO8whT8nbaWrlKnibMwhwwHNVKqPYolU2jOqXSBU8bX8lFEpKLlUpF07cEVpqw4NHbm5zniWiuEAAs.yahoo.invalid>wrote:

> > This monster uses D&D rules - all characters must be converted for this
> > encounter.

>This is really too modest a chaos power. The GM should have to select
>randomly through all available game systems. Additional fun: all combat
>resolved through rounds of bridge.... or Sheepshead, for the extremely
>chaotic.

I would have thought F.A.T.A.L. would be the most chaotic (the link goes to a review and it's strong reading so be warned).

http://web.archive.org/web/20080208091645/http://atrocities.primaryerror.net /fatal.html

--Peter Metcalfe            

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